This is the music video for my remixed Tetris track. I created this video using Adobe After effects and its extensive library or tools and effects. The simple idea behind this was to incorporate the colourful blocks, or tetrominoes, along with my personal favourite affect of the audio waveform
Originally, my first plan or idea was to have all the blocks falling down from the top of the screen, like in the game, to create filling lines that would encompass the whole screen before shattering at the end. However, on more consideration and experimentation in After effects, I decided that this idea was far too simple, so I hit the drawing board again. This is when I decided that it would look better if all the blocks and shapes were instead falling into the centre of the screen and building up from there, whilst rotating around the centre point.
Now, with this idea running around my head I just needed to introduce the colour elements. I though about keeping the blocks the original colours of the shapes that are in the game, but when looking for the colours, I found several variations in both colour and pattern. During this time of searching I stumbled upon a music video on youtube that was simply just the animated audio waveform in aline. This made me wonder if I could replicate this visualisation in after effects.
Thankfully, I learned how to recreate what I had seen, and challenged myself to create the Tetris blocks, tetrominoes, made entirely from this audio wave form. I thought this was a simple challenge, as I could already wrap this waveform around text shapes and reactively change the colours as the music. This transitional process, from text to shape, took far longer than I expected. Nevertheless, I worked it our and could finally start building my scene, this was when I had my third realisation, so close to the end.
Realising, that my time was running out and I was only half way through building the scene, I decided to simplify and constrict my idea. I was suggested to explore the possibilities of using camera effects and controls to give the same effect I was trying to achieve but on a smaller and more efficient scale.
Overall, I am pleased with the path my project took and the learning I did along the way. From complicating the simple, to learning waveform techniques, all the way to simplifying the end scene, and ending with a shattering finish.