Project Captivate

Evaluation 3/3: Analysis and Predictions

Despite the complications that arose earlier in the project, i believe that project captivate itself has been shaped into something unique. I would not have arrived at the current iteration of project captivate without having gone through several previous trial and error projects that each influenced the current project in unique ways. I discovered that melodic elements don’t feel as good as they sound when played through the vest and headphones. Similarly, i found out that reverb heavy sounds and those that are very vibrational work extremely well when played through the vest. Unfortunately, I discovered that typical melodic and rhythmic elements that are played though the vest, are more difficult to discern amongst the music that you hear. Ultimately i decided to just use simple sine waves and made them long and vibrational to allow for the widest range of sounds to be experienced.

When doing a listening event to demonstrate Project Captivate to as many people as i could, i got an overwhelming amount of positive feedback, with some people saying how it made them feel uneasy and shocked. Given proper preparations and additional time, i feel like i would have been able to create more of a public following and would have been able to advertise the event to a wider range of people. With how long and how many iterations of my project it took to get to where i am today, i feel like additional time would allow me to develop this idea further to a point where i could have a queue of people waiting to take part in this experience.

I predict that in the future, with additional time and a clearer goal, i believe that i could create a virtual reality slice of a game that demonstrates everything that the current project captivate shows as well as an introduction to further spatialisations. In terms of distance traveled between my original idea and the current project, i feel like i have embarked on a technical journey that explored this new and upcoming piece of technology and shows a glimpse into the possibilities of haptic feedback.

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